Complete guide to abilities and skill combinations in Archero 2
Damage uses a hybrid additive and multiplicative system across three main categories:
Giant's Strength +20% ATK with Weapon Enchantment -30% results in 1 + 0.2 - 0.3 = 0.9, a 10% damage decrease.
Adding Swift Arrow -20% DMG and Front Arrow -15% main weapon DMG results in:
(1 + 0.2 - 0.3) × (1 - 0.2) × (1 - 0.15) = 0.612
a 38.8% decrease for main weapon damage per arrow.
Attack Speed (AS) uses a breakpoint system, where AS only increases at specific thresholds. Different weapon types (Bow, Staff, Claws) have unique progressions.
Skills are obtained from various sources:
Skills come in multiple rarities:
Each rarity offers unique buffs and playstyle effects.
| Skill Name | Effect Summary |
|---|---|
| Warrior's Soul | +30% Attack Power |
| Power Trio | +15% ATK, +20% AS, +20% Max HP |
| Multishot | +1 Projectile, +8 frames attack cycle |
| Corrosive Field | Nearby enemies take damage +35% vulnerability |
| Energy Beam | Charged beam dealing 0.7× ATK (4 hits), applies elemental damage |
| Revive | Revives once on death with full HP |
| Super Meteor | Periodic elemental meteors dealing area damage |
| Beam Strike | Summons flying swords firing lasers periodically |
| Skill Name | Effect Summary |
|---|---|
| ATK Increase | +25% Attack Power |
| Soul of Swiftness | +25% Attack Speed, increased Movement Speed |
| Tracking Eye | Projectiles track enemies (-10% damage, -50% projectile speed) |
| Energy Ring | Charged energy ring damaging up to 11 hits with elemental effects |
| Revive | One-time full HP revival |
| Super Blaze/Bolt/Venom/Freeze | Elemental effect enhancements (Fire, Lightning, Poison, Ice) |
| Meteor Pursuit | Chance to cast meteors when attacking |
| Beam Circle | 2 rotating laser orbs dealing significant damage |
| Skill Name | Effect Summary |
|---|---|
| Underworld Warrior | +10% Attack Power, demon spawns guaranteed after boss |
| Demon Slayer | +10% Attack Power after kills, stacks up to 50% |
| Stand Strong | Standing still boosts AS and ATK stacks |
| Swift Arrow | +100% Attack Speed, -20% damage, smaller projectiles |
| Front Arrow | +1 forward arrow, reduces main weapon DMG by 15% per copy |
| Charged Arrow | Launches giant piercing arrow, applies 0.7x AS multiplier |
| Ricochet Arrow | Projectiles bounce +1 times, 60% damage on ricochet hits |
| Lucky Band-Aid | Increases luck, clears enemy projectiles, deals AoE damage |
| Skill Name | Effect Summary |
|---|---|
| Warrior's Breath | +10% Attack Power |
| Fairy's Breath | +10% Attack Speed |
| Breath of Wind | +10% Movement Speed |
| Strength Blood | +10% Max HP |
| Restore HP | Heals a random amount on pickup |
| Wounded Warrior | +50% Attack Power when injured for 5s |
| Boss Slayer | +25% boss DMG, full heal before boss fights |
| Blaze/Bolt/Venom/Freeze Projectiles | Apply elemental effects per hit |
| Sprite and Strike-related skills | Summon powerful companions and attacks |